
Project: The design team at O’Reilly Media recently finished the company’s first major rebrand in over 20 years. My intent with this concept was to fuse our iconic engravings with our new mark, the O Dot.
Role: Concept, retouching, and design.

Project: The design team at O’Reilly Media recently finished the company’s first major rebrand in over 20 years. My intent with this concept was to fuse our iconic engravings with our new mark, the O Dot.
Role: Concept, retouching, and design.

Project: Visual design supporting O’Reilly Media’s latest gift to geeks, O’Reilly Answers.
Role: Concept, design, and production.

Project: Self-initiated concept to promote O’Reilly’s learning platform via social media and related landing pages.
Role: Concept, retouching, design, and production.

Project: Self-initiated campaign I developed to promote O’Reilly’s learning platform.
Role: Concept, 3D modeling, retouching, design, and production.

Project: A 'collect 'em all' button game I co-developed and designed for Velocity Conference. The project consisted of 16 buttons featuring custom iconography, a game guide, event signage, and a limited-edition t-shirt for all participants.
Role: Game co-development, design, illustration, and production.

Project: Trading cards I designed for O’Reilly Media’s Velocity Conference. The project consisted of a deck of 26 unique web ops + performance-related trading cards.
Role: Game co-development, design, illustration, and production.

Project: Trading cards I designed for O’Reilly Media’s Velocity Conference. The project consisted of a deck of 26 unique web ops + performance-related trading cards.
Role: Game co-development, design, illustration, and production.

Project: A pro bono project for Greenacre Homes & School’s annual fundraiser.
Role: Concept, design, and production.

Project: I provided marketing and design support for Windsor Unified School District’s annual PTA fundraiser.
Role: Marketing support, concept, copywriting, design, lettering, retouching, and production.

Project: Dropbox and O'Reilly Media needed a poster to promote an event they co-produced during Velocity Conference NYC.
Role: Concept, design, and production.

Project: Conference giveaway t-shirt for Velocity Conference 2013.
Role: Concept, design, and production.

Project: Conference prize t-shirt for Velocity Conference 2013.
Role: Concept, design, and production.

Project: Conference giveaway t-shirt for Strata Conference 2014.
Role: Concept, design, and production.

Project: I had the pleasure of working with the late, great comedian Mitch Hedberg developing a series of T-shirts based on his comedy.
Role: Design and production.
"This shirt is dry clean only. Which means... it's dirty."
-Mitch Hedberg

Project: I collaborated with Alexander Valley Vinyard’s marketing team to co-develop a viticulture-themed trivia game called Zinnovation. The project called for the creation of a logo, trivia cards, tasting mats, and materials to promote the game.
Role: Co-development, design, photography, copywriting, and production.

Project: When a client calls with an eleventh hour request to provide visuals promoting the long-awaited return of a legendary gaming franchise, you make it happen. This was the case with Duke Nukem’s return to the Game Developer's Conference. This guerrilla campaign was designed, produced, and delivered on time and under budget.
Role: Concept, design, and production.

















Project: The design team at O’Reilly Media recently finished the company’s first major rebrand in over 20 years. My intent with this concept was to fuse our iconic engravings with our new mark, the O Dot.
Role: Concept, retouching, and design.
Project: The design team at O’Reilly Media recently finished the company’s first major rebrand in over 20 years. My intent with this concept was to fuse our iconic engravings with our new mark, the O Dot.
Role: Concept, retouching, and design.
Project: Visual design supporting O’Reilly Media’s latest gift to geeks, O’Reilly Answers.
Role: Concept, design, and production.
Project: Self-initiated concept to promote O’Reilly’s learning platform via social media and related landing pages.
Role: Concept, retouching, design, and production.
Project: Self-initiated campaign I developed to promote O’Reilly’s learning platform.
Role: Concept, 3D modeling, retouching, design, and production.
Project: A 'collect 'em all' button game I co-developed and designed for Velocity Conference. The project consisted of 16 buttons featuring custom iconography, a game guide, event signage, and a limited-edition t-shirt for all participants.
Role: Game co-development, design, illustration, and production.
Project: Trading cards I designed for O’Reilly Media’s Velocity Conference. The project consisted of a deck of 26 unique web ops + performance-related trading cards.
Role: Game co-development, design, illustration, and production.
Project: Trading cards I designed for O’Reilly Media’s Velocity Conference. The project consisted of a deck of 26 unique web ops + performance-related trading cards.
Role: Game co-development, design, illustration, and production.
Project: A pro bono project for Greenacre Homes & School’s annual fundraiser.
Role: Concept, design, and production.
Project: I provided marketing and design support for Windsor Unified School District’s annual PTA fundraiser.
Role: Marketing support, concept, copywriting, design, lettering, retouching, and production.
Project: Dropbox and O'Reilly Media needed a poster to promote an event they co-produced during Velocity Conference NYC.
Role: Concept, design, and production.
Project: Conference giveaway t-shirt for Velocity Conference 2013.
Role: Concept, design, and production.
Project: Conference prize t-shirt for Velocity Conference 2013.
Role: Concept, design, and production.
Project: Conference giveaway t-shirt for Strata Conference 2014.
Role: Concept, design, and production.
Project: I had the pleasure of working with the late, great comedian Mitch Hedberg developing a series of T-shirts based on his comedy.
Role: Design and production.
"This shirt is dry clean only. Which means... it's dirty."
-Mitch Hedberg
Project: I collaborated with Alexander Valley Vinyard’s marketing team to co-develop a viticulture-themed trivia game called Zinnovation. The project called for the creation of a logo, trivia cards, tasting mats, and materials to promote the game.
Role: Co-development, design, photography, copywriting, and production.
Project: When a client calls with an eleventh hour request to provide visuals promoting the long-awaited return of a legendary gaming franchise, you make it happen. This was the case with Duke Nukem’s return to the Game Developer's Conference. This guerrilla campaign was designed, produced, and delivered on time and under budget.
Role: Concept, design, and production.